
Nova Fox
Novafox Shipyards
3
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Posted - 2011.09.28 16:31:00 -
[1] - Quote
My Review,
Rules: 1. Don't break a mechanic to counter another broken mechanic. 2. Less is more. (use already in game mechanisms to fix the problem) 3. Stick to defined roles. Every ship should have strengths and weaknesses regardless of value.[/quote]
I wished more posters where like you, these are great limitations and reasonable goals for yourself.
Titans
1. Tracking I agree needs to be toned down but to make it bad as a seiged dread would make it useless to even consider slapping on. It needs to be fast enough in the ranges of between (to hit a 'chance' of hitting a battleship that decided to be unlucky) and (carrier). It should no way be hitting cruisers clocked out at max speeds. 2. Im a bit iffy on this one, You could make it so it actually requires true alignment with target in order to hit though and since titans arnt space ballernias it would serve the function just fine. 3. For aggression timer I see no harm being applied to ALL ships.
Super Carriers
1. I totally agree ever since the 'down grade' super carriers should technically not class as a 'super capitol' thus should lose the ewar immunity. Or if they have ewar immunity, make it to all remote supports as well like remote repairs. More emphasis on the projected ewar blaster would be nice.
2. As for fighters and bombers in general, I think ccp needs to whack all carriers with an interation of the first drone balance. Which was reduction in number, and increase in effect, well go from there afterwards.
Dreads
you broke rule 1 here There is currently no mechanic that increases damage against larger ships outside missiles and missile explosions and ship sizes. Also I think its a bad idea but I would love a more viable means on anti cap damage from dreads.
I think the 10 minute timer is till good for committing to the fight and its a heavy decision to make. however Id like to see lesser of a gap between seige mode and unseiged mode in terms of damage.
Carriers
This will have to get the bean ball for now and well have to see where carriers stand after above changes take effect
HP Buff I have to agree about not removing the HP buff, I still see a titans melt in minutes and with the sizes of fleet wars comming too these days removing it would only quantifiy the problem just as bad. |